Your Rabbit Died
Your Rabbit Died is a puzzle game built for mobile. It was the second game project at The Game Assembly and was made in Unity as well.
I was responsible for
- Building/shipping
- Dialogue
- Grid system/tooling
- Sound system/playback
- Mobile support
I am particularly proud of the grid system/tooling and automatically generating connections based on the grid layout. I purposely attempted to achieve an agile workflow and managed to create a working prototype within 3 days. During production the system saw many improvements to functionality and workflow based on level designer feedback. Some improvements included
- Swapping editor build button to build keybind
- Height support
- Duplicate tile validation
- Connection/path visualization
- Orientation visualization