Ivar Sidorsson

Technical Artist + Game Programmer

The Blackwood Project

The Blackwood Project is an isometric action game where you’re an agent investigating a distress signal from a mansion, armed with a flashlight and revolver. I was mostly focused on writing shaders for post process, materials and visual effects.

Vignette that aligns with the players direction and film grain

Player obscured highlight, pickup highlight and interactible outline

In total I was responsible for

  • Film grain + vignette that aligns with the players direction
  • Player outline when obscured
  • Outline for interactibles + highlight for pickups
  • Multi-layered base material for artists
  • Scripting flickering lights
  • Helping with Houdini cloth sims
  • Flashlight cookie shader